Data Structures | |
class | GOAL_GLcontext |
class | GOAL_Manager |
class | GOAL_Object |
class | GOAL_PCapabilities |
class | GOAL_PMaterial |
class | GOAL_PRectangle |
class | GOAL_PShape |
class | GOAL_PSkin |
struct | GOAL_PVertex |
class | GOAL_PView |
class | GOAL_QWSwindow |
class | GOAL_Screen |
class | GOAL_X3d |
Typedefs | |
typedef AP_HashBase< AP_String, GOAL_Object * > | GOAL_ObjectList |
Enumerations | |
enum | GOAL_Types { GOAL_FLOAT, GOAL_SHORT, GOAL_LONG, GOAL_BYTE } |
Functions | |
static AP_Pointer | BGRA2RGBA (const AP_Uint32 width, const AP_Uint32 height, AP_Pointer data) |
Variables | |
static const AP_Float32 | TextureRectangle [] |
static const AP_Float32 | VertexRectangle [] |
typedef AP_HashBase<AP_String, GOAL_Object*> GOAL_ObjectList |
enum GOAL_Types |
static AP_Pointer GOAL::BGRA2RGBA | ( | const AP_Uint32 | width, | |
const AP_Uint32 | height, | |||
AP_Pointer | data | |||
) | [inline, static] |
const AP_Float32 TextureRectangle[] [static] |
Initial value:
{ 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }
const AP_Float32 VertexRectangle[] [static] |
Initial value:
{ -1.0, -1.0, 0.0, 1.0, -1.0, 0.0, -1.0, 1.0, 0.0, 1.0, 1.0, 0.0 }