#include <TextureTransform.h>
Inherits X3D::X3DTextureTransformNode.
Public Member Functions | |
TextureTransform (const AP_Xml &xml, SFNode scene) | |
virtual | ~TextureTransform (void) |
Private Attributes | |
SFVec2f | _m_center |
SFFloat | _m_rotation |
SFVec2f | _m_scale |
SFVec2f | _m_translation |
TextureTransform | ( | const AP_Xml & | xml, | |
SFNode | scene | |||
) |
~TextureTransform | ( | void | ) | [virtual] |
SFVec2f _m_center [private] |
SFFloat _m_rotation [private] |
SFVec2f _m_scale [private] |
SFVec2f _m_translation [private] |