#include <TextureCoordinate.h>
Inherits X3D::X3DTextureCoordinateNode.
Public Member Functions | |
const MFVec2f & | point (void) const |
Inline. | |
const AP_Float32 * | pointVector (void) const |
const AP_Sint32 | pointVectorNumber (void) const |
TextureCoordinate (const AP_Xml &xml, SFNode scene) | |
virtual | ~TextureCoordinate (void) |
Private Attributes | |
MFVec2f | _m_point |
AP_Float32 * | _m_pointVector |
AP_Sint32 | _m_pointVectorNumber |
TextureCoordinate | ( | const AP_Xml & | xml, | |
SFNode | scene | |||
) |
~TextureCoordinate | ( | void | ) | [virtual] |
const MFVec2f& point | ( | void | ) | const [inline] |
Inline.
const AP_Float32* pointVector | ( | void | ) | const [inline] |
const AP_Sint32 pointVectorNumber | ( | void | ) | const [inline] |
MFVec2f _m_point [private] |
AP_Float32* _m_pointVector [private] |
AP_Sint32 _m_pointVectorNumber [private] |