#include <ProgramShader.h>
Inherits X3D::X3DShaderNode.

Public Member Functions | |
| AP_Bool | Init (void) |
| Interface The render and init API function is not present in the X3D ISO/IEC 19775-1:2008 standard. We will use it to OpenGL direct rendering. It is a pure virtual function and must be overloaded from some X3D classes. | |
| ProgramShader (const AP_Xml &xml, SFNode scene) | |
| void | Render (void) |
| virtual | ~ProgramShader (void) |
Protected Attributes | |
| MFNode | _m_programs |
| AP_Sint32 | _m_PShaders |
| ProgramShader | ( | const AP_Xml & | xml, | |
| SFNode | scene | |||
| ) |
| ~ProgramShader | ( | void | ) | [virtual] |
| AP_Bool Init | ( | void | ) | [virtual] |
| void Render | ( | void | ) | [virtual] |
Reimplemented from X3DNode.
MFNode _m_programs [protected] |
AP_Sint32 _m_PShaders [protected] |
1.5.8