#include <PixelTexture.h>
Inherits X3D::X3DNode.
Public Member Functions | |
AP_String | image (void) const |
Inline. | |
PixelTexture (const AP_Xml &xml, SFNode scene) | |
virtual | ~PixelTexture (void) |
Private Attributes | |
AP_String | _m_image |
PixelTexture | ( | const AP_Xml & | xml, | |
SFNode | scene | |||
) |
~PixelTexture | ( | void | ) | [virtual] |
AP_String image | ( | void | ) | const [inline] |
Inline.