#include <Material.h>
Inherits X3D::X3DMaterialNode.
Public Member Functions | |
Material (const AP_Xml &xml, SFNode scene) | |
void | Render (void) |
SFFloat | trasparency (void) const |
Inline. | |
Protected Attributes | |
SFFloat | _m_ambientIntensity |
SFColor | _m_diffuseColor |
SFColor | _m_emissiveColor |
SFFloat | _m_shininess |
SFColor | _m_specularColor |
SFFloat | _m_trasparency |
void Render | ( | void | ) | [virtual] |
Reimplemented from X3DNode.
SFFloat trasparency | ( | void | ) | const [inline] |
Inline.
SFFloat _m_ambientIntensity [protected] |
SFColor _m_diffuseColor [protected] |
SFColor _m_emissiveColor [protected] |
SFFloat _m_shininess [protected] |
SFColor _m_specularColor [protected] |
SFFloat _m_trasparency [protected] |