#include <LayerSet.h>
Inherits X3D::X3DNode.
Public Member Functions | |
AP_Bool | Init (void) |
Interface The render and init API function is not present in the X3D ISO/IEC 19775-1:2008 standard. We will use it to OpenGL direct rendering. It is a pure virtual function and must be overloaded from some X3D classes. | |
LayerSet (const AP_Xml &xml, SFNode scene) | |
void | Render (void) |
AP_Bool | Update (const X3DEvent &event) |
virtual | ~LayerSet (void) |
Protected Attributes | |
SFInt32 | _m_activeLayer |
M< X3DLayerNode * > | _m_layers |
MFInt32 | _m_order |
~LayerSet | ( | void | ) | [virtual] |
AP_Bool Init | ( | void | ) | [virtual] |
void Render | ( | void | ) | [virtual] |
Reimplemented from X3DNode.
SFInt32 _m_activeLayer [protected] |
M<X3DLayerNode*> _m_layers [protected] |
MFInt32 _m_order [protected] |