SpotLight Class Reference

#include <SpotLight.h>

Inherits X3D::X3DLightNode.

Collaboration diagram for SpotLight:

Collaboration graph

Public Member Functions

void Render (void)
 SpotLight (const AP_Xml &xml, SFNode scene)

Private Attributes

SFVec3f _m_attenuation
SFFloat _m_beamWidth
SFFloat _m_cutOffAngle
SFVec3f _m_direction
SFVec3f _m_location
SFFloat _m_radius

Constructor & Destructor Documentation

SpotLight ( const AP_Xml xml,
SFNode  scene 

Member Function Documentation

void Render ( void   )  [virtual]

Reimplemented from X3DLightNode.

Field Documentation

SFVec3f _m_attenuation [private]

SFFloat _m_beamWidth [private]

SFFloat _m_cutOffAngle [private]

SFVec3f _m_direction [private]

SFVec3f _m_location [private]

SFFloat _m_radius [private]

The documentation for this class was generated from the following files:

Generated on Fri Mar 5 16:50:46 2010 for CarLinO by  doxygen 1.5.8